This weekend, one of my tracks will feature in the premiere of The Commodore Story – a two-hour documentary about the history of the legendary home computer and gaming system.
Whether or not you actually owned one (I didn’t), the Commodore 64 is a childhood cultural touchstone for all ‘80s gamer children. Those classic games like Maniac Mansion, Lode Runner, California Games and Paperboy consumed far more of our childhoods than perhaps they should have.
I’m really looking forward to the premiere, not only because I am very interested in the subject matter, but also because unlike other film projects I’ve been involved in, I haven’t seen so much as a minute of this film yet!
The story of my involvement with this film began back in October when I attended the Shortsounds Festival in Bournemouth, a film festival focused on sound design and music in films. The DOP and co-producer of The Commodore Story, Matthew Fletcher, had a movie showing in that festival. The two of us got chatting, started sharing ideas and digging through each other’s portfolios. When Matthew decided that he wanted one of my old tracks to feature in this film, directed by his father Steven, I was thrilled to make it happen.
The track in question is The Highwayman. I’ve had it sitting on this website and as part of my standard demo reel for a while now. It’s just a little something I whipped up in literally one afternoon for class. I think the exercise was just to write a chord progression and turn it into a string ostinato – the idea was to create ‘moderate action’ music, the sort of stuff you’d hear while heroes are preparing to travel off to battle, before the shooting starts. You can hear the original version that I submitted in class above. For the purposes of The Commodore Story, I had to triple the length of the piece, enabling me to add whole new sections of development and drama, which was quite fun. I will announce ways you can see or buy the documentary as soon as I am made aware of them. I hope you enjoy both the film and the track.